Nah, it’s not going to be an article as dramatic as the
title sounds. The title is more like an expression I have with the number of
numbskulls I am meeting and working with lately. Talk about quality of life
equals to the amount of positive encounters. So, going back to Shadow Specters,
I decided to take another look at the upcoming set and found a few cute cards
that might become useful in the future.
First off, we have Mistake (http://yugioh.wikia.com/wiki/Mistake). While Droll & Lock Bird has become
the pinnacle choice when it comes to sealing off search and additional draw
abilities, not every deck can find synergy with the said card (there is also
the -1 factor in it which needs to be given consideration.) Back-row control
decks like Verz usually work better in their element instead of outside and we
have seen Deck Lockdown (http://yugioh.wikia.com/wiki/Deck_Lockdown) calling the deck home. Both cards are great in what
they do, so how does Mistake come into the picture?
We have Droll (http://yugioh.wikia.com/wiki/Droll_&_Lock_Bird) which is a hand trap and Deck Lockdown a
continuous spell. The pros and cons are obvious. But players should consider
the chain factor. The ability to chain itself to cards like Spellbook of
Secrets (for example) while it is activated is quite a big deal. It immediately
becomes a minus for your opponents unless they have MST or shit like that. In
that sense Mistake can justify its place in Side Decks. Deck Lockdown cannot do
that and in Droll’s case, you can only toss it after your opponent searches or
draws. Yes, you stop them for the rest of the turn with Bird but the value of
that one card they used still stands and who is to say you have the guns to
hold them back during the next turn? (If you do, bravo) Though Deck Lockdown
comes with a bonus of stopping Special Summons from deck, you have almost no
choice but to use it as soon as it comes into your hand or it becomes dead.
What I like about Mistake is its ability to work together with cards like Deck
Lockdown. Activate Deck Lockdown and set Mistake, your opponent will most
likely deal with the previous threat if they are able to instead of hitting
your set card (obviously!) Talk about surprise factor! But, yeah, space
management again becomes a huge deciding factor and we also have the usual
Royal Decree/Trap Stun argument. However, Mistake is a nice inclusion for
back-row oriented decks to deal with the current Meta.
Next up, Grisaille Gaol (http://yugioh.wikia.com/wiki/Grisaille_Gaol). I guess this is Konami’s idea of
subliminal messages since Monarchs are potentially coming back to the scene.
Straight to the point, Grisaille Gaol comes with the ability to stop Synchro
and Exceed summoning while also given an additional twist of negating effects
of those said monsters that are already on the board all with the requirement
of having either one of the following on your side of the field: Tribute,
Ritual, or Fusion monster. I know it looks like a troll card and seems
situational but in decks like Heroes this shit ain’t a joke at all. The fact
that it is also chainable allows more alternatives on how it can be played. This
card allows the controller to manipulate the board freely it is scary to think
of. Let your opponent commit first then flip Grisaille up, that example alone
is an exaggerated enough what-the-fuck moment. Miracle into The Shining/Absolute
Zero and set Grisaille Gaol anyone? Anyhow, it looks fun to play with this
card. Grisaille Gaol might slowly make its way into the game (fingers crossed.)
Theory-wise, this card is huge if you can consistently pull it off and if that
becomes a reality it will be a nightmare. But for now it is just another cute
card. Yugioh seems to be creeping back to grind games but, yeah, wait for
September before making any conclusions. Thank you for reading!
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