OOPArts is something I’ve been
working on whenever I have spare time. The archetype right now is not exactly
at its best and obviously not suitable for competitive play. However, they are
an interesting bunch whereby most of them are utility-based. Though they only
work among themselves. OOPArts make a really good toolbox deck in my opinion.
You can easily vomit out Exceeds over Exceeds to deal with various scenarios.
My main objective was to build this deck to be flexible and versatile very much
similar to Plants. An Exceed version of
Plants. It is still an ongoing experiment and I must say they make a very fun
deck. Consistency-wise, it really depends how well you mix things together.
Bear in mind this is not the best build out there.
OOPArts Exceed
OOPArts Crystal Skull x3
OOPArts Crystal Bone x3
OOPArts Golden Shuttle x3
OOPArts Moai x3
Card Car D x2
T.G Werewolf x2
Ghost Ship x2
Photon Trasher x2
Effect Veiler x2
Genex Ally Birdman x2
(Monsters-24)
Pot of Duality x3
Mystical Space Typhoon x3
Minimum Guts x2
Book of Moon x1
Heavy Storm x1
Monster Reborn x1
Mind Control x1
(Spells-12)
Torrential Tribute x2
Raigeki Break x1
Solemn Warning x1
Solemn Judgment x1
(Traps-5)
EXTRA DECK:
Gaia Dragoon x2
Machu Mach x2
Crimson Shadow x1
Tiras, Keeper of Genesis x1
Volcasaurus x1
(The rest is up to you.)
OOPARTS GOLDEN SHUTTLE and OOPARTS MOAI
These are the two keys cards of
this deck. Most of you combos should revolve around them. Golden Shuttle
manipulates level and Moai is a free summon when you’ve another OOPArts monster
on the field. They make a good start-up and can help you hold the fort long
enough. Of course, depending on what situation you’re stuck with. Golden
Shuttle and Moai gives you instant access to Rank 5 Exceeds, the most important
ones in this deck. One of the win condition here is to make Machu Mach combined
with Minimum Guts to burn, boost and kickass. So, Shuttle and Moai are your
best buddies. Say hello to Crimson Shadow, Tiras and Volcasaurus. That means
Gaia as well.
OOPARTS CRYSTAL BONE and OOPARTS
CRSYTAL SKULL
Crystal Bone equals Cyber Dragon
Level 3 and it gives you an extra summon when you need it. Helps you recycle your monsters and combos
well with T.G Werewolf. Crystal Skull searches out the cards you need when you
need them. Similar to Crystal Bone, Skull gives you that recycle-factor.
GHOST SHIP and PHOTON THRASHER
Ghost Ship is another free summon
when you’ve LIGHT targets to banish in your Graveyard. It works well with the
basic Golden Shuttle+Moai combo and can possible open up new routes for you
simply because you do not need to waste Shuttle’s effect and save the shiny
dude for other Rank Exceeds. It works better compared to Cyber Dragon, you do
need to wait for opponent to have a monster to Special Summon it. Similar case
with Photon Thrasher. Free summon and LIGHT target plus he is a 2100 beatstick.
Thrasher can come in handy depending on what situation you are in. Either
Special Summon it for Exceed purposes or to act as a beatstick.
CARD CAR D and GENEX ALLY BIRDMAN
This can turn into an OTK-based
deck given the right hand and Card Car D helps you get your pieces faster. It
isn’t something you need but something you can use in here. Good side-out
option as well. Genex Ally Birdman, probably my favourite Tuner in the game.
Again, free summon and Birdman helps you go into Synchro plays when you need
it. Good ‘ol Black Rose Dragon or Stardust Dragon. It gives the deck an added
push when it needs it. One of the notable plays is to summon Golden Shuttle,
Special Summon Moai, bounce Moai for Birdman, Special Summon Maoi again.
Another toolbox purpose card.
General Deck Strategies:
Make
Rank 5 Exceeds that cannot
be destroyed by card effects or in battle. Tiras and Crimson Shadow is
your
general go-to Rank 5 Exceeds during Turn 1. Machu Mach is your win
condition.
Minimum Guts combo. Aim to rush with the deck more then OTK. For the
rest of the game, feel free to spam different types
of Exceed Monsters to help you beat, lock or stall. Aside from Minimum
Guts, Alchemy Cycle is a fun tech that also combos well with Machu Mach
and Crystal Alien.
Side-Deck Strategies:
If your initial spam tactics
doesn’t work well, you can always side in more Trap cards to help you hold your
ground. The deck can transform into a trap-based deck and still work if you
keep the OOPArts engine. Or you can play the typical hate-game.
Feel free to mess around with the
deck and I guarantee you it is a very fun deck to play outside of competitive
means. I’ll be updating a better version when I have time to modify it. Also,
Tour Guide works well in this deck. Special Summon Crystal Bone, Special Summon
T.G Werewolf, Special Summon some other stuff with Bone’s effect, normal summon
Tour Guide, Special Summon Sangan or whatever. You get the picture. Do remember
you easily over-extend with this deck so be sure to think before you explode.
Unless it is clearly time to go for game. I hope you enjoy today’s post and
feel free to drop questions if you have them. Thank you for reading!
Adding T.G. Werewolf is quite interesting.
ReplyDeleteI'm personally considering adding 2 Inferno Reckless Summon into the deck.
This deck has the easiest way to summon Number 7 thanks to Skull pulling Shuttle back from grave and spam 3 shuttles with Inferno onto the field.
K'yde, how about some random honest?
Inferno Reckless Summon is quite an interesting tech. Will test it out when i get the chance. I would run Honest if it was at 2. One copy of it really doesn't do much. I prefer getting to the needed pieces early compared to drawing cards that are situational. But, it wouldn't hurt to play it. I would recommend Instant Fusion and Pot of Avarice as well.
DeletePOA is quite intriguing if you run 24 monsters.
ReplyDeleteAlien is a surprise MVP that I used to stall and eventually find a way to make a comeback against Chaos Dragons.
Overall, I like your style. Now I will try out Photon Slasher as OOPArts monsters are quite weak without support from other.
Mini-Guts and Machu Mach. Laugh in the face of Light Pulsar and REDMD. LOL! Yeah, Crystal Alien is quite strong if you ask me. Wonder why no plays it. And, yes, OOPArts needs a few beatsticks to save them sometimes. Do notice this build works relatively well against Skill Drain. Go try it out and make sure to troll!
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